UWP : Spike The List

NOTE: This was written about a year before posting. Churning I've been putting off working on the UWP app for a while. Part of it is routine change due to summer. The larger part is that I don't really know UI Widgets in UWP well (or any platform) and have…

HackerNews UWP - Partial Item; Not a collection

NOTE: This was written about a year before posting. As mentioned in the last UWP post; we're going to reset a little and get just a single item going through the entire pipe. Losing the idea of Items for now and focus on just an Item and the ItemView. This…

Design & Development Principles - XP - Quality Circle - Part 2

This is the second post of the Quality Circle. As a reminder; CIRCLES! This post is going to talk about the Green Circle. Another reminder is the tight interconnection between all of the components. Quality Circle The quality circle is what is what I consider the aspects of the day…

µObjects: Unit Testable UI Interactions

This is a follow up to the Hotel Pattern which I've pretty much abandoned, though it's concepts and ideas have evolved into my current practices. It ties into the Interface Overload mechanism I discovered as well. Though, neither fit well into the new µObject paradigm that I'm developing in. Both…

HackerNews UWP - The Whole Item (almost)

In the last post we got the Title of the UWP app passing up the app. But it's not part of the app. There's no trigger for the app to LOAD the data. We have the mechanism; but where from? Today we'll get the data load triggered from the screen…

The Hotel Pattern

Welcome to the Hotel! The Hotel pattern is a UI pattern I've started using based off a few things. A big one is my disdain of existing UI pattern and the poor Object Oriented Design patterns they encourage and fascilitate. Another is the focus on software craftsmanship and XP practices.…