µObjects: Being Loosely Coupled

Loose coupling is about how much a class knows about the objects it's using. The less a class knows about the components it is using; the better the decoupling. Or they are loosely coupled. How do µObjects fair with being loosely coupled? That's what I want to show today. µObjects…

µObjects: Being Cohesive

Cohesion for objects is how well the behaviors in the class belong together. Some very non-cohesive behaviors would be multiplying two numbers and splitting a string. Multiplying and Raising to a power can be very cohesive behaviors. How do µObjects do cohesion? That's what this is about. The simplest is…