µObjects: Temporally Coupled Decisions into Chain of Responsibility

µObjects: By Example - Playing Cards I've been a bit remiss on good code examples for µObjects. I've been planning a few things; never got them done. Almost entirely because I'm lazy. So... I'm going to try a simple example of the application of µObjects. Playing cards. I was gonna do Magic: The Gathering (M:TG) cards; but they're a bit complex for an initial go. And not sure everyone [Read More]